Game ads & trailers
Mobile and PC publishers running paid user acquisition or preparing a launch beat.
What you get
- A launch trailer and 15s / 30s performance cutdowns from the same 3D scenes
- Variants per platform ratio, built to read with sound off
- Naming and delivery conventions your UA team can hand straight to media buying
- Timeline
- 4–7 weeks, or 2 weeks for cutdowns from existing scenes
- Engagement
- Project or monthly creative retainer

